I have a directional light inside my scene and I'm using 2d sprites with Sprite Diffuse material.
Everything works perfect on iPhone 6, iPhone 7, iPhone SE, but when I tested on an iPhone 5c with iOS 10.3, my directional light renders very bad.
On iPhone >= SE looks like this:
![alt text][1]
On iPhone 5c looks like this:
![alt text][2]
Have you experienced this issue? What am I missing?
[1]: /storage/temp/127771-img-2483-2.png
[2]: /storage/temp/127772-img-1045-2.png
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